Since Killste seems to have gone inactive, my version of Outlaws also seems to have lost attention (he never posted a link to it on his front page).
However, in there I have a version that won't risk losing any crossbows, and still won't require sacrifying militia (you will lose some 215-220 recruits though)...
The total length of these two battles is 3 rounds, same as Hasmirs's 155R 20M 4S 71XB.
But I don't have BH general unfortunately, and the losses are pretty high there...
My setup:
152R 20M 7S 71XB
After 1400 simulations the worst case: [152R 20M 6S]. After 2000: [152R 20M 7S].
And up to and over 20XB after 99,999 simulations... lol
Yeah, I know, the risk is so small, it doesn't really exist...
Yet, it's bound to happen some time...
Replacing even more recruits with soldiers can make the setup as close to 100% as you can get though (on not losing crossbows),
without really risking any significant amount of extra soldiers (even after 99,999 simulations)...
E.g. 148R 20M 10S 2E 70XB, average losses: [148R 18-20M 0-1S], worst case: [148R 20M 10S]
TIoP: camp 5 (40Ca, 40Gm, 40Sr)
The best setup I found (without ES) witha a program is: 54S 2R 3B, minimum 5 rounds (counting with the smoking part). I hope it will help, I'll try it soon.
for camp 2 (50ca, 100Ds)
51S 4R 5B
Update:
I tried both, they worked.
Last edited by Lisztes; 20.06.12 at 08:41.
I have to make you a compliment Hasmir Im currently playing BK and your map is precise and very clear, blocks worked fine even when there's a slight lag now. But looks very promising for rest of adv. Keep up the good work!
The island of pirates:
9 camps block when attack 10 camps with first and second wave: u can use 61 soldier instead of 54 ES for the block.
Try one time, work me (min block round 5 then win my 61 soldier, max round 12 with lose).
VTV
I am using your tactical map for VTV and block 1 position failed for 2nd time! I lost xbows and did my best for this block to succeed, but something is messed up...