Marys Dead! Thanks for all the tips Sid and cough cough Germans!
T.
Marys Dead! Thanks for all the tips Sid and cough cough Germans!
T.
I'm on sector 9 now, i only have camps 5,6,7 & 8 (8 being Wild Mary) to go but have a question.
i have 2 generals, is it possible to send 1 in with 1 recruit to camp 5 e.g. block then send 200C in to camp 8 (Wild Mary) THEN after both generals have recovered again send one recruit to camp 5, blocking again, and the other general to Mary with 35M 50S 115LB.
ahhhhh thought so, thanks Tage
This guide is pretty good for starters but i noticed if u add militia +bowmans+longbowmans to waves u loose less R without loosing others. And creating others doesnt slow down production of R anyway.
according to zone 9:
if you add some C in the battle for A skipped camp, the losses of R will be lowered (based on the simulator), 100C+100R will be loses max 89 R
Hope I'm putting this in the right place but just defeated Wild Mary using the garrison set-up as above. My loot was 350 coins and 10 building licences. Thanks for the advice KillerCore.
Zone 6, Medium Camp (60 Thugs + 120 Guard Dogs) [175 Recruits + 25 Militia (81R)]
Reward: 150 Bows
I had to clear that camp because my General was getting intercepted while trying to clear Zone 3
Important (zone 3)!
Be careful when you go for camp 4 not to get intercepted by that medium camp from zone 6... it can end very ugly...