Reply to Thread
Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 22

Thread: Not enough landing zones for returning garrisons

  1. #11
    Pathfinder
    Join Date
    Mar 2015
    Posts
    4
    World
    Northisle
    +1
    My level is not enough for having a QM but i agree to turn it to a ship.

  2. #12
    Eggcellent Essayist Mortallicus's Avatar
    Join Date
    Feb 2012
    Location
    England
    Posts
    575
    World
    Northisle
    +1 to change QMG to a Ship he takes up so much space on land.

    Also its not so much need more landing zones but don't keep changing them. I like my generals in set spaces but sometimes the spaces just disappear.

  3. #13
    Skilled Student
    Join Date
    Jan 2013
    Location
    Yorkshire
    Posts
    35
    World
    Northisle
    Yep i like the idea of a beach

  4. #14
    Original Serf
    Join Date
    Jan 2015
    Posts
    12
    World
    Sandycove
    Who says they sail off to an adventure. I would like a zeppelin style air balloon.

  5. #15
      Town Crier
    Join Date
    Dec 2012
    Location
    Scotland
    Posts
    794
    World
    Northisle
    Not really sure what the best solution to this problem is... what I do know is that I currently have over twenty generals in my star menu that have nowhere to land because most of the landing spots on my island are taken up by my Marshalls... so anything that would help solve that gets a +1 from me!

  6. #16
    Jolly Advisor Kriegor's Avatar
    Join Date
    Jan 2015
    Posts
    195
    World
    Newfoundland
    i too would like to see something off island , ship or floating tavern or something. It should have it own interface to select generals, allocate troops.

  7. #17
    Nifty
    Join Date
    Aug 2012
    Location
    Denmark
    Posts
    50
    World
    Northisle
    +1 and could be nice with ship

  8. #18
    Architect of the Empire
    Join Date
    Feb 2014
    Location
    UK
    Posts
    966
    World
    Northisle
    Quote Originally Posted by Ozzymandeus View Post
    Not really sure what the best solution to this problem is...
    don't worry vig has the solution...
    bb obviously didn't allow for this many gens when the game was launched but I have an easy fix. How about a building for all the gens to sit in when they get home? they could call it something like "barracks", oh hang on a min....... c'mon bb, u know it makes sense. and can u do the same for those lame pvp gens I bought and never ever use? they just clog up the star menu like most other stuff

  9. #19
    Ruler of the Land Xibor's Avatar
    Join Date
    Sep 2014
    Location
    New Zealand
    Posts
    2,258
    World
    Sandycove
    Quote Originally Posted by Ozzymandeus View Post
    Not really sure what the best solution to this problem is... what I do know is that I currently have over twenty generals in my star menu that have nowhere to land because most of the landing spots on my island are taken up by my Marshalls... so anything that would help solve that gets a +1 from me!
    +1
    Sorry, but I've slept since then...

  10. #20
    Ruler of the Land
    Join Date
    Apr 2013
    Posts
    1,563
    World
    Newfoundland
    Quote Originally Posted by vigabrand View Post
    How about a building for all the gens to sit in when they get home? they could call it something like "barracks", oh hang on a min.......
    Check out..
    Quote Originally Posted by Aiusha View Post
    Ok, so i'm not asking for BB to give general a designated spot on land , i'm suggesting for BB to copy a docked ship paste it at the south west corner of the map, draw a dock there. And make that ship a general's camp. Do the same on adventures, put a ship or two at each spawnpoint without the dock, but with 1 or 2 boats on shoreline where troops landed.

    Now you can even create animation such as general leaving ship via dock and puting up a regular camp, and when he's done packing up the regular camp and rather then (disapearing on adventures) or going to storehouse and then using teleporter to adventure, he could walk back to ship get on it, drop sails ( 20s like clearing or putting up a camp ) and then the ships makes wave towards exit.

    Among many rplys a great idea emerged.
    Quote Originally Posted by Sharpielein View Post
    I would prefer it if Generals simply could have 1 building (could be seaborn) where they all reside rather than occupying space and traveling to/from storehouses. So yes, agreed.
    Quote Originally Posted by SmurfAsH View Post
    I wouldn't mind having Tavern given such a function.
    So feel free of adding +1 to tavern
    25/11-14 , 23/02-16 .. The end is coming and it will look like this .

Reply to Thread

Similar Threads

  1. Auctions Returning
    By Rebloom in forum General Discussion
    Replies: 2
    Last Post: 27.09.15, 09:55
  2. New landing zones on RB
    By Wu-L in forum General Discussion
    Replies: 4
    Last Post: 22.07.15, 23:59
  3. Returning Event Critters
    By Malflame in forum Game Suggestions
    Replies: 6
    Last Post: 11.04.15, 11:43
  4. returning building deeds for demolishing exhausted mines
    By Kingbodofbodland in forum Off-Topic & Small Talk
    Replies: 3
    Last Post: 16.09.14, 17:35
  5. New landing zones - Good or bad?
    By Faffner in forum General Discussion
    Replies: 12
    Last Post: 14.03.14, 01:04

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Ubisoft uses cookies to ensure that you get the best experience on our websites. By continuing to use this site you agree to accept these cookies. More info on our privacy.