Any chance for designing a separate skill tree for MoD?
As we all know, that general isn't very useful for blocking (very limited use and 10s/round) yet the general costs gems not coins. On the top of that, a few of the new skills for the combat generals make the things even worse (especially the skill Confident Leader).
So, any chance for MoD to get a separate skill tree that will make that general more useful (or even a blocking beast)?
Skills like more hp for the general, lower damage taken by the general, prolonged combat rounds and *add-your-suggestions-here* would be way more useful for MoD.