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Thread: 2 small buttons

  1. #1
    Pathfinder
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    2 small buttons

    1 - Attack button on Combat Preview report. I would like it so that once I check a battle with the combat preview I have the option of clicking attack and automatically attacking the target I just done the preview for instead of having to do the preview then doing the same thing again to set up the attack.

    2 - A 'home' button. Could be placed anywhere, just a button that takes you back to the Mayor's House to make it easier to apply gifts and bonuses.

  2. #2
    Original Serf
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    if you press "h" it goes to majors house, "p" for prov house. if you mean to center your screen to the mayors house then press 1 on your keypad

  3. #3
    Forum Explorer
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    I propose two more: in TO 1. select all 2. deselect all buttons. Or maybe only one "master" checkbox on the top/bottom of filter.

  4. #4
      Ruler of the Land
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    Quote Originally Posted by Diz416 View Post
    1 - Attack button on Combat Preview report. I would like it so that once I check a battle with the combat preview I have the option of clicking attack and automatically attacking the target I just done the preview for instead of having to do the preview then doing the same thing again to set up the attack.
    Keeping Preview and Attack as two separate options prevents people from accidentally attacking the camp if the preview attack doesn't meet the expected requirements. Support already have enough "accidents" to compensate for without adding more.

  5. #5
    Quartermaster AmySafeunderdark's Avatar
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    Quote Originally Posted by Diz416 View Post

    2 - A 'home' button. Could be placed anywhere, just a button that takes you back to the Mayor's House to make it easier to apply gifts and bonuses.
    Numpad 1 (go to section 1) locates your Mayor's House, if you are not fully zoomed in that is
    (Mayor's House is located in S1 )


    Love,
    Amy

    Edit: Frag said the same -lol- need my glases
    Last edited by AmySafeunderdark; 04.10.13 at 10:10. Reason: goofed up, again -lol-
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  6. #6
    Quartermaster
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    Quote Originally Posted by MOD_Daz View Post
    Keeping Preview and Attack as two separate options prevents people from accidentally attacking the camp if the preview attack doesn't meet the expected requirements. Support already have enough "accidents" to compensate for without adding more.
    The preview button can be scrapped, if you include the preview in the attack button, than a "proceed with the attack" or "cancel the attack" option.

  7. #7
    Quartermaster
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    Since I never use the very vague combat preview, I'd like it to be very separate from the attack button I do use.

    2 small buttons I want: "Unload all troops" & "send home" on the general's garisson.

  8. #8
    Quartermaster
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    Quote Originally Posted by Hairy View Post
    Since I never use the very vague combat preview, I'd like it to be very separate from the attack button I do use.

    2 small buttons I want: "Unload all troops" & "send home" on the general's garrison.
    I agree, they would be useful.

    I use the combat preview to check for a general loaded up with the wrong troops. That sometimes happens and you can double check, but still don't notice.
    Also, when you select a garrison of an attacking general, that general could be highlighted.

  9. #9
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    Quote Originally Posted by Wreckless- View Post
    The preview button can be scrapped, if you include the preview in the attack button, than a "proceed with the attack" or "cancel the attack" option.
    Yes, you are right, it could be also solution, but I think it's better to keep separeted that two functions. Firstly confusing, if you just want to previewing, and has the same cursor (now there are two different). Secondly also confusing and extra time consuption clicking twice to start an attack -- especially if the timing is important, e.g. blocking/locking. Thirdly this way also increases the possibility of accidents. So I think, the point at MOD_Daz.

    Quote Originally Posted by Hairy View Post
    2 small buttons I want: "Unload all troops" & "send home" on the general's garisson.
    +1

  10. #10
    Architect of the Empire
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    Quote Originally Posted by Hairy View Post
    Since I never use the very vague combat preview, I'd like it to be very separate from the attack button I do use.

    2 small buttons I want: "Unload all troops" & "send home" on the general's garisson.
    +1

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