Shaman - Event Adventure
Graphic improvements by Melic.
Updated with imput from SirLoxley, konjanik and Tage(Se below)
NEW UPDATE: Now with a LB version for people who don't have Xbows. (you still need a Veteran)
This is a bit messy, but I made it as I went along, so that's what you get.
You'll loose a couple of S og E (depending on what you got).
All Blocks are done with a regulare General!
And all attacks on leader camps are done with a Veteran!
Hope it's helpfull.
You need 1 Veteran General, and 1 Normal General.
Units needed:
815R, 185E, 178C, 20B, 149XB (with E)
Roughly same with S, except you need 230C, and mayhaps a few more R.
Max losses:
815R 18B couple of Es (E version)
Remove the rocks and move 1 normal General and 1 venteran east to attack Sector 2 here:
Attacking Sector2:
Send Normal General first and then follow with Vet.
{80Sc 80St} (Block)
[1R 174C] 140 sec min (0.3% for 120)
{100Sc 80d 1Skunk}
[65R 185E] (Veteran)
[66R 184S] (Soldier version)
Then move back west to deal with Sector 1 here:
Attacking Sector 1.
Send Normal General first and then follow with Vet.
{80Sc} (Block)
[80R] min 120 sec.
[140C] min 140 sec.
{50Sc 50d 80St}
[96R 154E] (Veteran)
[97R 153S] (Soldier version)
Sector3:
Next sector I broke up in 2 bits, there's really no other reason for it than I thought it would be neater, you could probably save some time by skipping ahead and use the
placement from part2.
Attacking Sector3 (placement of Vet irrelevant, I just put it as close as possible:
{100Sc 80d}
[67R 183E/S] (Veteran)
{100d 80Ra}
[84R 116E/S+] (Can use normal general here)
{100Sc 40d 50St}
[95R 155E] (Veteran)
[96R 154S] (Soldier version)
Part2 of attack on Sector 3
Send Normal General first and then follow with Vet.
{160T} (Block)
[91S 92C] or
[101E 40C]
{80Sc 100Ra 1Bert}
[48R 1E/S 140C 61XB] (Veteran)
[62R 1S 138C 49LB] (Veteran, Longbow version)
Again I broke the last bit up in 2 parts, for no particulare reason other than that it felt easier at the time.
The placements in part 1 is irrelevant, actually you should skip ahead and place the camps as they are in part2.
But I made this guide as so mistakes occured.
{60Cu 80Sh 60DP}
[109R 141E]
{40Sh 80FD 80DD}
[80R 1E 20B 149XB]
1st wave:[123R]
2nd wave:[80C 170LB] (Longbow version, notice 2 round, first wave can be done by any general).
Part 2:
Send Normal General first and then follow with Vet.
{80Cu 60Sh 50FD} (Block)
[1S 41E 152C] (120 Sec)
[43S 155C] (120 Sec) (Soldier version)
{100Cu 1Witch 1Shaman}
[100R 14S 136E] (70 sec, gives you more time but you will loose soldiers) (Veteran)
[157R 93E] (80 sec) (Veteran)
[158R 92S] (80 sec) (Soldier Version)
Authors note: I know I left out the bits where you have to click on stuff,
but I figured there really isn't a need for a guide when it comes to that.
If anyone want to make an overview on 'how many troops are needed' and 'max casulties' for S version, feel free.
Please post your unconstructive critism below.