RE BK fast
nice work
the first two 1r blocks need to be withing the drumrolls....works gr8
RE BK fast
nice work
the first two 1r blocks need to be withing the drumrolls....works gr8
Hi
Doing my first
SOLT adv and using the guide - I ran into a problem with
sec 3:
From G3 and G4 to camp 5 leader: (30 guard dog 40 ranger 180 roughneck)
G3: 100R (100R)
G4: 121R 1ES 12C 136K (98-109-121R)
The blocks worked great - the results of the attack however didn't
1st wave (100R) killed the 30 Guard Dogs and 18 Roughnecks
2nd wave (121R 1ES 12C 136K) - I lost 121R 1E 12C 33K
Round 1 killed 150 roughnecks and 9ranger (and I lost all my non-cannon troops + 9 cannons)
Round 2 killed the rest of the bandits and I lost 24K
From the image in corona88's SOLT guide it shows that you have to use your Master of Martial Arts for the first wave, defeating:
From your losses I would say you used a normal general insteadCode:- Guard Dog: 30 - 30 (Ø 30.00000) - Ranger: 30 - 35 (Ø 33.93636) - Roughneck: 24 - 30 (Ø 26.61045)
Hello Corona.
First, Thank you for your great guides. really great work.
I have only one question. The block I quoted went wrong. For the second time now.
The blocks works great, only the Major attacks before my fast gen. So after the mma my Major finished the job immediately without the fast gen with 175R. When the mma is fighting, the second one joins the fight and after that major. Still it happens.
It costs me canons right now. Is there something I do or do more people has this problem?
Thanks in advance.
Hydra
Last edited by Hydralistic; 21.02.15 at 08:50.
SoLT, sector 3 without MMA
Camp1: 155R, 57C, 58K
Camp5 (leader): 1w:100R, 100B 2w:138R, 42C, 90K
Seems that something has been changed in BLT. 1st sector. Btw, done this adventure at least 10 times since the changes, using this guide and never had this problem.
So this must be new, be aware.
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****everything is fine, my fault*****
Last edited by CrazyBat; 12.03.15 at 18:15.
Yes, my bad. just remembered now when I saw i killed on the 191R block camp....
Garrun the trapper MMA guide without cannons
cannons are worthless in this adventure, no point to use him
main guide is for 2 mma, have options for players with 1 or 3 mma
max losses: 259R (For 3 MMA 202R, For 1 mma 312R)
tested losses: 231R
units needed: 259R (For 3 MMA 202R, For 1 mma 312R) 207C 266ES
for MMA guide without blocks chech spoiler
Spoiler
G1 MMA
From G1 to camp 2 will be intercepted by camp camp 1: 80 Lowly Poacher 40 Hound retreat after attack
MMA: 45R 120ES (37-41-45)
From G1 to camp 2: 50 Lowly Poacher 120 Rabbit Hunter
MMA: 12R 1ES 207C (8-11-12R)
From G1 to camp 3 leader : 60 Lowly Poacher 140 Hound
MMA: 57R 110ES (50-54-57R)
G1 and G2 normal general, G3 MMA
From G3 to camp 4: 50 Hound 80 Rabbit Hunter
MMA: 58R 110ES (42-49-58R)
only if you have 3 mma or want wait 2 hours for recovery
1.MMA (1R)
2.MMA 100C (-)
block, send all generals right after each other:
From G3 to camp 7 leader : 200 Hound
MMA: 41R 110ES (35-37-41R)
From G1 to camp 5: 50 Lowly Poacher 30 Hound 50 Rabbit Hunter
57ES
From G2 to camp 6: 80 Lowly Poacher 80 Hound
58ES
tip: block will work if is G3 behind straight line when G2 leave garrison
G1 and G2 normal general, G3 MMA and G4( if you have 2 MMA)
Block send G1
From G1 to camp 8: 50 Lowly Poacher 150 Hound
65ES
send G2, G3 and G4 right after each other when G1 leave garrison
From G2 to camp 9: 100 Lowly Poacher 70 Hound 30 Rabbit Hunter
81ES
From G3 (and G4) camp 10 leader: 49 Lowly Poacher 100 Hound 50 Rabbit Hunter 1Garrun the Trapper
G3: MMA 1R
G4: MMA 45R 120ES (26-34-45R)
or if you have only 1 MMA
MMA: 98R 122ES (78-87-98R)
Last edited by corona88; 19.03.15 at 14:39.
BB don't understand their own game