I'm struggling with Chuck. My first three waves reduced this camp to Chuck + 87 Roughnecks. I've just sent two more attacks: A1 = 200R; A2= 165R/15C/10M/10B ... not a single kill. So that's five waves of troops, which took quite a while to assemble, and all for nothing. This is ridiculous and needs to be addressed by Ubisoft as this is now putting me off TSO. To make it challenging is fair, but to make it unrealistically difficult is just poor game design.