Since the steep fall of active players
http://i.imgur.com/hwL6FUx.jpg
trade and ls buying is really boring not to mention global chat I think it would be great to merge active players to a single server.
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Since the steep fall of active players
http://i.imgur.com/hwL6FUx.jpg
trade and ls buying is really boring not to mention global chat I think it would be great to merge active players to a single server.
They can't discriminate between active and inactive players this way, if they did do a merger it would have to be for all players. To do otherwise would leave them open to charges of fraud.
where are these numbers from?
do they take into account ALL forms of game play
steam, internet browsers and the game download client etc?
to be honest i don't see the problem if the servers have inactive players the servers arn't full so not really a issue
as from few conversations i had we are guessing the stats are off steam
so maybe tried the game on steam didn't like it so don't play no more again its not really a issue, maybe older players only come back in events again not a issue to anyone as this game is for how and if people choose to play or not
some players like us have played over 4 yrs some are still just joining even today that i've seen it don't mean that they are gonna stay long term players
dont see the point in merging the active server players into one and definitely don't agree with your "punishment" clause at all
you cant force people to play if they dont want to
sometimes real life does get in the way and to be honest real life always important over a game (OR it should be)
merging 3 servers would be a good idea there are many times during the day where the game just seems almost empty , trades seem to be declining
NO
Having the island 'sleep' after 2-3 days is more than enough. There are many reasons why a person might be away for an extended period of time and it would be horrible for them to come back and find what could potentially be years of work thrown away. Very little load is on the server for just maintaining the account and the buildings for a user when they are offline so there would be no real gain.
is this something like this : http://forum.thesettlersonline.com/t...-up-whole-game
-1 NO thank you, I can't see any reason why this would be a good idea
I agree with merge the Guilds inside/within servers.
We have too many Guilds with avg 20-50+ players and we do not have any info about how many there is active...
Merge is good.
some people don't even want to be in a guild
some people like big guilds, some like smaller ones, some do guild quests, some don't
some even are for English not as 1st language speakers. you will probably see where I am going with this.
so what if some guilds have 20 members are even 1 member to stop random guild invites all guilds are completely different.
so again i think this is a bad idea
What i don't get is so what if some guilds have more than others the max any can have is 100 and at one time ours had 75 its now down to around 60 and even then there is some in that 60 that don't get along so can be hard to "run" or look after and help and advise people etc.
Why cant people just play the game they way they want to like they should be able to you cant force people into bigger guilds if that is not how they want to play the game.
I have played a lot of games where servers have been merged after a while, everybody panics about loosing stuff but its usualy not a problem and breathes life back into the game. The only issue i can see is it would create multi accounts these too could be merged but bb would need to compensate for loss of resources for upgrades and time spent etc or change the rules
I must admit that I had not even seen that multi accounts would be created by a server merge. This opens up a whole new quagmire of problems. Simply suggesting the accounts be merged is not going to be as easy as suggested, first we have the question of which accounts belong to players who play on more than one server. Then we have the question of which account is the players primary account. This is even before we start thinking about item limits etc.
average 240.8 players ?
wow thats really low , i never knew the game was that inactive :(
we are merged...here
its summer in Europe, many people play less in summer....
IMO merge will NEVER happen, sure i saw it somewhere on these forums that BB wont move people from one server to another as there is too much data to pick from any given server database to move so guessing same would apply to merge data. and as some have mentioned above, some players play multiple servers, so a complete servers merge (with inactive purges) would cause many problems, and there are already enough bug/glitches in code now, without adding to them :)
it would be nice to see the merging of servers . like the maker of the thread said , the trade office is really dead compared to what it used to be . i miss it alot you could sell items which now... is extremely unlikely unless you sell your good at the price that is low you are ripping yourself off its either do that or not sell many items which just dont sell anymore.
all of the chat at this time are just dead now , its a real shame and makes a person wonder whats happened with the game to get so many people to stop playing
Look at the sequence of events. Start account, spend real money on the account, company close account. You could probably fill an entire library with the volumes of law against that.
The games I've played where your access to a game server is terminated due to inactivity those accounts are backed up so that if the player returns to the game they can carry on playing from the point where the account was backed up, you may not end up on the same server however.
If a company just deleted the account then they are gambling the player wont take them to court, if they lose that gamble then you can be certain any agreement contains a NDA with stiff penalties for the player if they should break the NDA.
FYI: Ubisoft Terms of Use state that they are entitled to terminate your account in the event that "your Account has been inactive for more than six months and you do not have access to pay functions". I'm no lawyer, but it seems pretty clear cut to me that they are not legally entitled to close inactive accounts that have had real money spent on them.
You might want to check out their Terms of Sale https://legal.ubi.com/termsofsale/en-GB that say:
"UBISOFT has the absolute right to reduce, manage, regulate, control, modify and/or eliminate Credits, Subscriptions or Additional Content, as it sees fit in its sole discretion, and that UBISOFT will have no liability to you based on its exercise of such rights"
and
"UBISOFT IS NOT REQUIRED TO PROVIDE A REFUND FOR ANY REASON, AND THAT YOU WILL NOT RECEIVE MONEY OR OTHER COMPENSATION FOR UNUSED CREDITS, SUBSCRIPTIONS OR ADDITIONAL CONTENT WHEN AN ACCOUNT IS CLOSED, WHETHER SUCH CLOSURE WAS VOLUNTARY OR INVOLUNTARY."
I believe this very subject is under investigation by the EU. All to often the terms for software and on-line games are tailored to US law which means by EU law they may not be considered a fair agreement. Until a particular clause is tested in court nobody knows if it constitutes a unfair agreement, it has also been known for particular laws to be enacted retroactively.
We see the company's response to the march of technology and the results of cases in brought up in court across the world in that over time the terms change. I've been tracking the changes regarding two players playing from the same address over time for this game. Originally under the right circumstances you was not required to inform BB. Later on technically speaking you was required to inform BB that you was going to get into the dating game, and that if you found somebody you wished to marry you may have to get BB's permission first.
Going by that BB have a established record for unfair agreements.
Please contact support with any questions or comments about the Terms and Conditions. This is not really a subject for discussion on the forum. Thank you!
When we can expect this server merge?
It's imposible to sell a LS in the middle day now.... in the morning or in the evening...
Once we was abble to sell ls in the middle of the night, but as BB changed this game many of the active players leaved and now it's imposible to do a simple LS sell...
imo, we need to kick off the inactive players and merge the active on one single server!
Moire player on one server bring more fun, sandy cove is a desert last months....
tnx
They can do that, i have my account since 2012 and i spent months without logging in. Makes no sense to ban inncative users, basically because the foundation of browser games is time. If dont wait to wait, pay. I dont mind waiting, but sometimes i forget about the game, just because i am waiting something that takes 8 hours to end.
Can you imagine going back to the game to find out that your account is gone? Paying or not, they cannot ban players for being inncative, it is the nature of the game.
When we can expect server margin and KICKING of inactive players off???
as we all know more than 50% of players left the game and that produced a very non competitive trade chat and trade office in the game...
sometimes u have to sell your LS for hours.... that never happened back 2 years ago...
BB have to do something about that... change the EULA and at the end kick all the inactive players from the game... I know many will complain and the answer would be very easy: startz play the game and do not be inactive!: DDD
there is no need to kick inactive players, I think it is fair enough just to remove all players that below lvl 20 that not paid or bought anything, and inactive for more than 3 months, these players most likely make more load to database indexes.
But merge indeed something sound like is highly needed, the game is totally dead, prices drop so low, even that I hardly can find any swap or buyer for my adv, seriously, as for example the most likely adv like SLT is very very hard to swap or to sell!
I suffer with even 2 players adv like 2nd thief.
Our server is dead!
Lets say it make sense if they delete player profile if ALL the following points is checked:
And second iteration:
- Inactive for 3 months
- and Not bought any gem.
- Below level 20.
And third iteration:
- Inactive for 1 year+
- Not bought any gem packs.
- Below level 30.
These kind of clean up is really helpful, and could reduce lags and loading time, also, could be easy to give BB the real indication of how servers filled or not.
- Inactive for 2 year+
- Not bought any gem packs.
- Below level 35.
And I think these kind of iterations clean up make sense that a real world scenario for those low levels, really means player not played so much, and he is off for more than a "break" period. if if these is a really small chance like 0.00000001% to come back, he will not have really any memories about the game, he need to redo tutorials again, also, the start levels is really fast to do progress, lvl 35 can be done in 1 month.
Removing inactive players from the game wouldn't have any affect on trade prices how active the chat is or how fast you can find someone to take your lootspot. Only the active player have affect on those and removing inactive wouldn't increase the number of active players.
In the context of merging the three servers it would triple the active players in every active player's world. I would be in yours and you in mine, for example, whereas now we can't have contact at all (besides here).
Victorious' staged criteria would work well I think.