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Thread: Merging active players

  1. #31
    Erudite Pioneer
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    Quote Originally Posted by sslewster View Post
    I think there should be a clause that you loose you Island after a certain period of not logging in (ex: 3-6 months) thus reducing the number of inactive players on a server.
    that would mean many like myself would never have bothered to start again yet here i am and playing more than ever before, you need to remember that real life sometimes takes over for a while

  2. #32
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    Quote Originally Posted by CoffeePowered View Post
    merging 3 servers would be a good idea there are many times during the day where the game just seems almost empty , trades seem to be declining
    again an issue some people play one more than one of the server's and would instantly be breaking rules through no fault of there own...more than one account on server.

  3. #33
    Original Serf TermoNuclear's Avatar
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    Quote Originally Posted by sslewster View Post
    I think there should be a clause that you loose you Island after a certain period of not logging in (ex: 3-6 months) thus reducing the number of inactive players on a server.
    They can do that, i have my account since 2012 and i spent months without logging in. Makes no sense to ban inncative users, basically because the foundation of browser games is time. If dont wait to wait, pay. I dont mind waiting, but sometimes i forget about the game, just because i am waiting something that takes 8 hours to end.
    Can you imagine going back to the game to find out that your account is gone? Paying or not, they cannot ban players for being inncative, it is the nature of the game.

  4. #34
    Original Serf TermoNuclear's Avatar
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    Quote Originally Posted by Dorotheus View Post
    They can not do that for any inactive player who brought gems.
    They cant do that, period. Basic currency is time, i never spent 1 cent on this, but i am playing since 2012.
    Sometimes dont logging for ages, would be unffair to ban innactive players on a time based game.

  5. #35
    Glorious Graduate
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    When we can expect server margin and KICKING of inactive players off???

    as we all know more than 50% of players left the game and that produced a very non competitive trade chat and trade office in the game...
    sometimes u have to sell your LS for hours.... that never happened back 2 years ago...

    BB have to do something about that... change the EULA and at the end kick all the inactive players from the game... I know many will complain and the answer would be very easy: startz play the game and do not be inactive!: DDD

  6. #36
    Ruler of the Land TheVictorious's Avatar
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    Quote Originally Posted by TabulaRasa View Post
    When we can expect server margin and KICKING of inactive players off???

    as we all know more than 50% of players left the game and that produced a very non competitive trade chat and trade office in the game...
    sometimes u have to sell your LS for hours.... that never happened back 2 years ago...

    BB have to do something about that... change the EULA and at the end kick all the inactive players from the game... I know many will complain and the answer would be very easy: startz play the game and do not be inactive!: DDD
    there is no need to kick inactive players, I think it is fair enough just to remove all players that below lvl 20 that not paid or bought anything, and inactive for more than 3 months, these players most likely make more load to database indexes.

    But merge indeed something sound like is highly needed, the game is totally dead, prices drop so low, even that I hardly can find any swap or buyer for my adv, seriously, as for example the most likely adv like SLT is very very hard to swap or to sell!

    I suffer with even 2 players adv like 2nd thief.

    Our server is dead!
    Hello People

  7. #37
    Ruler of the Land TheVictorious's Avatar
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    Quote Originally Posted by TermoNuclear View Post
    They cant do that, period. Basic currency is time, i never spent 1 cent on this, but i am playing since 2012.
    Sometimes dont logging for ages, would be unffair to ban innactive players on a time based game.
    Lets say it make sense if they delete player profile if ALL the following points is checked:
    • Inactive for 3 months
    • and Not bought any gem.
    • Below level 20.
    And second iteration:
    • Inactive for 1 year+
    • Not bought any gem packs.
    • Below level 30.
    And third iteration:
    • Inactive for 2 year+
    • Not bought any gem packs.
    • Below level 35.
    These kind of clean up is really helpful, and could reduce lags and loading time, also, could be easy to give BB the real indication of how servers filled or not.


    And I think these kind of iterations clean up make sense that a real world scenario for those low levels, really means player not played so much, and he is off for more than a "break" period. if if these is a really small chance like 0.00000001% to come back, he will not have really any memories about the game, he need to redo tutorials again, also, the start levels is really fast to do progress, lvl 35 can be done in 1 month.
    Hello People

  8. #38
    Wordsmith Durin_d's Avatar
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    Quote Originally Posted by TabulaRasa View Post
    When we can expect server margin and KICKING of inactive players off???

    as we all know more than 50% of players left the game and that produced a very non competitive trade chat and trade office in the game...
    sometimes u have to sell your LS for hours.... that never happened back 2 years ago...
    Removing inactive players from the game wouldn't have any affect on trade prices how active the chat is or how fast you can find someone to take your lootspot. Only the active player have affect on those and removing inactive wouldn't increase the number of active players.

  9. #39
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    Quote Originally Posted by Durin_d View Post
    Removing inactive players from the game wouldn't have any affect on trade prices how active the chat is or how fast you can find someone to take your lootspot. Only the active player have affect on those and removing inactive wouldn't increase the number of active players.
    In the context of merging the three servers it would triple the active players in every active player's world. I would be in yours and you in mine, for example, whereas now we can't have contact at all (besides here).

    Victorious' staged criteria would work well I think.

  10. #40
    Glorious Graduate
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    Quote Originally Posted by Durin_d View Post
    Removing inactive players from the game wouldn't have any affect on trade prices how active the chat is or how fast you can find someone to take your lootspot. Only the active player have affect on those and removing inactive wouldn't increase the number of active players.
    sure, but after you kick out inactive players u could merge the 3 servers in one so we would be able to actually play the game...

    * I see now the spellcheck corrected merge to margin in previews message

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