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Thread: ReScale Maps

  1. #1
    Jolly Advisor Kriegor's Avatar
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    Lightbulb ReScale Maps

    Many of the Ali Series maps have lots of very long walks. I do not think this makes gamers happy. Is there any possibility to rescale the maps maybe 50% or something like that?

    Candidates would probably include
    Third thief, treasure of knowledge, treasure of wisdom, sinbad and the sea snake maybe others, i have not managed to get one yet.

    have a nice day

  2. #2
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    Also the removal of some camps would help rebalance adventures and even make some worthwhile.

  3. #3
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    If this adv are too long for u play the one u like and leave this long/hard one for us who love them, treading will help u

  4. #4
    Jolly Advisor Kriegor's Avatar
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    Quote Originally Posted by TabulaRasa View Post
    If this adv are too long for u play the one u like and leave this long/hard one for us who love them, treading will help u
    I agree and i do leave them. Many guys seem to like VLT for example, i never play them. Not so sure i have heard anyone say they love the walks on 3rd thief though.

  5. #5
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    Quote Originally Posted by Kriegor View Post
    Many of the Ali Series maps have lots of very long walks. I do not think this makes gamers happy. Is there any possibility to rescale the maps maybe 50% or something like that?

    Candidates would probably include
    Third thief, treasure of knowledge, treasure of wisdom, sinbad and the sea snake maybe others, i have not managed to get one yet.

    have a nice day
    Such rescale would:
    1 Reduce landing spots.
    2 Reduce the number of locations where we could garrison our generals.
    3 Increase the the size of the intercept zones by 400%.
    When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's

  6. #6
    Ruler of the Land Xibor's Avatar
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    Quote Originally Posted by Kriegor View Post
    Many of the Ali Series maps have lots of very long walks. I do not think this makes gamers happy. Is there any possibility to rescale the maps maybe 50% or something like that?

    Candidates would probably include
    Third thief, treasure of knowledge, treasure of wisdom, sinbad and the sea snake maybe others, i have not managed to get one yet.

    have a nice day
    -1
    On some adventures the long walks is just one of the trade-offs of the overall adventure cost and reward. Those players that use their generals more efficiently will be less affected. During long walks because of moving a camp or returning from a battle I may: Be moving other generals preparing for the next attack, returning home and checking on things on the home island or putting up some trades and other such things, taking a break from staring at the screen and doing miscellaneous things around the house, fetching another bottle of wine (this one probably comes first), etc. - mainly the point being sometimes I like not having to pay constant attention and constantly move/attack and feel I'm wasting time because I haven't clicked like a mad man.

    That being said - I think it would be nice if there was an optional player-cost buff that could be applied to a general that would make him walk faster when relocating camps - something that could be made at one of the provision houses for a cost. Then it could be used on a as-desired basis.
    Last edited by Xibor; 04.08.16 at 21:31.
    Sorry, but I've slept since then...

  7. #7
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    Quote Originally Posted by Xibor View Post
    -1
    On some adventures the long walks is just one of the trade-offs of the overall adventure cost and reward. Those players that use their generals more efficiently will be less affected. During long walks because of moving a camp or returning from a battle I may: Be moving other generals preparing for the next attack, returning home and checking on things on the home island or putting up some trades and other such things, taking a break from staring at the screen and doing miscellaneous things around the house, fetching another bottle of wine (this one probably comes first), etc. - mainly the point being sometimes I like not having to pay constant attention and constantly move/attack and feel I'm wasting time because I haven't clicked like a mad man.

    That being said - I think it would be nice if there was an optional player-cost buff that could be applied to a general that would make him walk faster when relocating camps - something that could be made at one of the provision houses for a cost. Then it could be used on a as-desired basis.
    Fully agree with you. except for the last part. That i would like to see as a skill in the skill-tree if we ever get it.
    "How good bad music and bad reasons sound when we march against an enemy"
    Nietzsche

  8. #8
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    a buff to make the looters horse go into gallop

  9. #9
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    You guys would not be happy if Aunt Mable gave you a Ferrari for your Birthday, you would moan about their being no room for the kids.
    When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's

  10. #10
    Architect of the Empire vigabrand's Avatar
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    Quote Originally Posted by Dorotheus View Post
    You guys would not be happy if Aunt Mable gave you a Ferrari for your Birthday, you would moan about their being no room for the kids.
    +1
    ofc i talk to myself. Sometimes I need expert advice

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