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Thread: [Tool] FastSim V5.0 [update]- New simulator for settlers online

  1. #81
    Glorious Graduate Fafarona's Avatar
    Join Date
    Aug 2015
    Posts
    57
    World
    Sandycove
    Quote Originally Posted by Ghrish View Post
    The simulations of Master of Defence attacks are incorrect. They end way too soon.
    Hi, I do not see battle duration or how many seconds will last block?
    tywm

  2. #82
    Pathfinder
    Join Date
    Jun 2012
    Posts
    2
    World
    Sandycove
    If I want to attack a camp with three waves, i.e. 200 bowmen, 150 bowmen, and a major last - and calculate the best attack for the major with the troops chosen (recruit, soldier, cavalery and cannons) the simulater dosent run! How do I do that?

  3. #83
    Dedicated Scribe
    Join Date
    Aug 2014
    Posts
    480
    World
    Sandycove
    I was using The Settlers Online Combat Simulator placed on this address:

    https://546e810ba39faf8b8d5e4e7971e6...dfb3BfRUtxZTg/

    But it seems to be gone for some time. Anybody knows what happened to it, or if it is available somewhere else? Thanks.

  4. #84
    Jolly Advisor
    Join Date
    Jan 2012
    Posts
    136
    World
    Newfoundland
    Hi...I think there is something wrong with Vargus implementation in Combat Sim.

    Please check this results:

    http://settlersonlinemaps.com/fastsi...=80&E_1_138=80

    vs.

    http://www.thesettlersonlinewiki.com...?simref=EDa3yB

  5. #85
    Keen Commentor
    Join Date
    Jan 2014
    Posts
    143
    World
    Newfoundland
    Bugs with new generals fixed.

    I will take a look to the rest of last comments this week. I have been a bit busy :9.

  6. #86
    Keen Commentor
    Join Date
    Jan 2014
    Posts
    143
    World
    Newfoundland
    Added support for watchtowers.

  7. #87
    Keen Commentor
    Join Date
    Jan 2014
    Posts
    143
    World
    Newfoundland
    Quote Originally Posted by Haliegro View Post
    Hi,
    Great simulator. I just want to let you know a few things, that need attention: Somehow, if I don't chose the adventure first, but my units and the general, the simulator counts with all units at once for the same general. 2nd thing, that I noticed is in adventure the siege in the camp D1 there are 30 rangers. there should be 40.

    Otherwise great job done on the sim. Thanks for it.
    Fixed :P.

  8. #88
    Keen Commentor
    Join Date
    Jan 2014
    Posts
    143
    World
    Newfoundland
    rounds x 20 if slow general
    rounds x 10 if fast general

    Dont forget the time to destroy camp (that is based in camp type, not added yet) if you win.

  9. #89
    Keen Commentor
    Join Date
    Jan 2014
    Posts
    143
    World
    Newfoundland
    Quote Originally Posted by Talk View Post
    If I want to attack a camp with three waves, i.e. 200 bowmen, 150 bowmen, and a major last - and calculate the best attack for the major with the troops chosen (recruit, soldier, cavalery and cannons) the simulater dosent run! How do I do that?
    It does but can be really slow, Find Best attack works in your computer, calculations can be too big if you dont take care, especially on waves.

  10. #90
    Nifty
    Join Date
    Sep 2015
    Posts
    39
    World
    Northisle
    Hi,

    Thanks for the geat work on the simulator. I noticed you SSL certificate has expired (click on google plus logo in top menu bar).

    Opper

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