Please feel free to leave your thoughts and comments on the Change Log 13/07/23.
The original post can be found here.
Happy commenting!
BB_Trafffer
Please feel free to leave your thoughts and comments on the Change Log 13/07/23.
The original post can be found here.
Happy commenting!
BB_Trafffer
Last edited by BB_Trafffer; 12.07.23 at 15:32.
A long list
top - the seperation of trade and addies - makes it much cleaner - hopefully
awsome that the mcc should be working fine - maybe we can get a couple of testers to try it out, please
getting the naming back on the achivments - very nice
in my oppionion a total waste
the work on the skins - if there are no problems attached
This seems a bit vague- can you clarify:
We sell the lootspots in adventures - usually for either an amopunt of coin or the adventure map- This is a trade activity IMO
However- the new rule states that any adventure request in any form is allowed in trade- Does this include the selling or wanting to buy of a lootspot as well so basically all interactions regarding a running/to run adventure be it traderelated or not, need to go in the new channel or do we still have to trade the lootspot in trade and all other communications in the new channel?
Last edited by Qualan; 13.07.23 at 06:31. Reason: cant quote fromt he other post so the referal is incorrect :P
Fog fix - thank you, thank you!
The rest - meh ..... but they are fixes to things that are broken so keep up the good work.
Picking up on the Trade changes... yes this is not clear or actually why is it even needed given the low volumes of chats most of the time ?
If I have posted a "Trade" IMO it should be announce in the trade channel.
I can see where this pointless channel can be used when I offer a free loot spot or need players for a co-op, or are looking to join any adventure...
But posting "selling fish for adventure" is a trade, and is no different from posting "selling fish for 10 adventures", or "cleaning out star, various adventures for sale".
So where would a "Anyone got any spare Woodcutters for sale" go? Its a trade request for some adventures.
Last edited by AndyGadget; 13.07.23 at 07:13.
I suspect the secret is in the title, ''Looking for Group'' so if selling a ls, looking for a ls, offering spots on coops we would go there but if selling actual advs then we would go to trade - just my guess mind you
Just seems a total waste of time when no-one has asked for this on forum. The time could maybe have been used better sorting things players asked for?
I speak for everyone when I say we do not care about the building skin category redesign or even the implementation of it at the top of merchant, should be low priority and about the coop chat can someone link the suggestion thread about it, curious if someone actually suggested it or developers just implementing random stuff from their head
Last Xmas I ran MCC 18 times, had the fog bug in Mountain Labyrinth 17 times, that means I had the fog bug 94.44444444% of the time. Last week I ran the fixed version of the game and had No fog bug in Mountain labyrinth which means it's fixed or I just hit that lucky 5.55555556%.
Thank you for your comments. Based on the feedback, we have made some changes:
- Trade channel: You can use it as before. If you have an adventure for sale or a loot slot (also for free), you will do it on the trade channel. However, you will not use this channel when searching for a coop partner.
- Looking for a group channel: This channel is mainly about adventures, excluding trading. Therefore, if you are looking for someone to play adventure together, or join your adventure this channel is for that.
I hope this cleared up the misunderstandings - if not, let me know.
Please note that The Settlers Online is a global game, where we listen to the opinions of players from all servers. This request was made to us regularly through the forum, in-game chat, and social networks. Players mainly said that they don't have a dedicated "channel" to find co-op partners if they don't sell/buy slots. We're constantly working on other improvements and this Update also includes some of the fixes players asked for a while.
I would also like to point out that this feedback thread is only about the update. If you encounter any problems, be sure to post them in our bug section.
Last edited by BB_Trafffer; 13.07.23 at 11:29.