You should hurry, Friedwart. The Four Winds quest chain expires in a little over 28 hours...
You should hurry, Friedwart. The Four Winds quest chain expires in a little over 28 hours...
Jamdog on Newfoundland, German Server and French Server, Jamdoggy on Sandycove, Ares (US Server), Test Server and Chinese Server
Admin, The Settlers Online Wiki
they should seriosuly extend it..... by like a weak or something.....
They already did once, and the extra week allowed me to complete it (although I did get the correct granite loot first time whenever it was required, I realise I'm in a minority with this).
Personally, I hope that they do more of these quests, but maybe make the adventure loot quests easier (e.g. Receive granite from 'Witch of the Swamp' - not specify 400 or 500 granite, so raising the chance to 50%, and for an easy-to-get/easy-to-complete adventure).
Jamdog on Newfoundland, German Server and French Server, Jamdoggy on Sandycove, Ares (US Server), Test Server and Chinese Server
Admin, The Settlers Online Wiki
Jamdog on Newfoundland, German Server and French Server, Jamdoggy on Sandycove, Ares (US Server), Test Server and Chinese Server
Admin, The Settlers Online Wiki
Jamdog on Newfoundland, German Server and French Server, Jamdoggy on Sandycove, Ares (US Server), Test Server and Chinese Server
Admin, The Settlers Online Wiki
That's not how the quest chains work - there are 4 of them and they can take the full five days to complete since they include various stages requiring you to produce x amount of resources or settlers or to send your explorers out on particular searches. There are no "get resource x on adventure y" fortunately...
Just finished Four winds and what ever way you want to call this the quest it totally changed the way I play this game. My entire economy is now war focused.
Was around level 27/28 when I started, had three sectors left to clear in my home zone and one general. After 20 days, clearing 2 home zone sectors, 4 Island of Pirates, and 2 Dark Priests I am finally finished. No help and no loot spots. Currently level 33 with three generals and a military surplus of 10000 horses and bronze swords. Only 225 population in star menu left but the crystal I gained = +10 buildings which will add another bread and brew chain.
All my building resources bar tools are less than 800+ every 12 hours which is as it should be, I have 1 scout and 2 Geologists, this really needs to change now i can relax a bit.
This quest made me focus on what was important in this game Bread, Brew, Bronze swords and some horses. For that this quest was an amazing eye opener for me.
That said if I failed to get granite on my second Dark Priest attempt and the third attempt I was gearing up for with the 20 hours I had left I would have been very very annoyed. Great quest, loved it, finally finishing it felt great but the luck element needs to be reduced/removed putting in lots of time and effort and failing through no fault of your own would burn.
Thanks for the good times TSO team you have my love for this quest.
three Bandits nests completed with no quest reward.
no chance of finishing now /sigh